Hopefully the last update. These are some minor changes, primarily because having the level editor broken would be terrible for a final release. I think after this, any other remaining bugs are too minor to fix for the amount of work they'd involve (I looked) and I think if nothing critical happens, this is the final version of the game. See you in Nova the Squirrel 2!
- When initializing the memory for custom levels, the enemy list is initialized correctly now
- Squirrel Domino automatically starts a new round after completing one now
- Updated Squirrel Domino's name in the credits, instead of calling it Capsules
- In custom levels, pausing and unpausing does not start playing music
Get Nova the Squirrel
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