Build 1076
Nova the Squirrel » Devlog
- "B always shoots" now the default, but can be turned on/off as always.
- Fixes a rare problem involving garbage sprites for a single frame on real hardware (I hope).
- Precautions added so that out-of-range sprite IDs can not crash the game.
- New wall ejection code that searches for an empty space, instead of being based around the last known good spot.
- Music plays more reliably during slowdown now.
- Options screen is no longer able to hang on a note, though it may briefly play sound.
- Springs can no longer accidentally use the wrong graphics when touched.
Files
NES ROM 256 kB
Jun 05, 2018
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Nova the Squirrel
a platformer game for the NES with ability copying and puzzles
Status | Released |
Author | NovaSquirrel |
Genre | Platformer |
Tags | 8-Bit, Animals, Furry, Level Editor, NES (Nintendo Entertainment System), Pixel Art, Puzzle-Platformer |
Languages | English |
More posts
- Build 1405Apr 30, 2019
- Build 1382Apr 07, 2019
- Build 1320Feb 04, 2019
- Unused/underused content, and developmentNov 23, 2018
- Build 1081Jun 10, 2018
- Build 1075Jun 04, 2018
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